Coderific

average scores for this employer

development process

clear requirements 2.0
design and planning 2.5
quality assurance 2.5
automated testing 2.5
peer review 2.5
development environment 1.5
development hardware 4.0
physical workspace 3.0
infrastructure and support 3.0
issue tracking 2.5
source control 4.0
product quality 4.0

culture

cultivation of creativity 4.0
mitigation of risk 3.0
reasonable workload 3.0
prevention of crunch time 2.5
hitting deadlines 2.5
taking responsibility 4.0
development autonomy 3.5
keeping ego in check 3.0

compensation

salary 3.0
health coverage 3.5
paid time off 4.0
snacks 2.5
other perks 3.0

organization

advancement opportunities 4.0
employee retention 4.0
hiring process 3.0
quality of development management 3.5
quality of upper management 2.5
quality of developers 3.5
team-to-team communication 3.5
internal team communication 3.5
management-developer communication 3.0

general

location 4.0
nearby food 2.5
business model 3.5
cool technology 3.5
vision and strategy 4.0
warm fuzzy feeling 3.0
overall 3.0

preferences

casual dress code 4.0
use of Free Software 4.0
development of Free Software 4.0
use of GNU/Linux 2.5
use of Mac OS 4.0
use of Solaris 1.5
use of Windows 1.5
use of BSD 1.5
use of Python 2.0
use of Perl 2.0
use of Ruby 2.0
use of Lisp 2.0
use of Java 3.0
use of C# 1.0
use of Objective-C 4.0
use of C 3.0
use of C++ 3.0
use of PHP 2.0
use of ASP 2.0
use of legacy languages 1.0
rss feed

Apple Computer, Inc.

Apple designs and manufactures computers, software, and portable media players. Apple also distributes music, movies, and television shows.

Edit this employer's info!

3 ratings

Rate this employer!
  • 4.0 Best of the Best posted on December 04, 2006

    Few levels of management before getting a final decision. Great teamwork and synergy. Really cool stuff and technologies to touch/try/use. Empowered to do what is necessary to get the job done. Very flexible environment - best I've ever worked in (especially for such a large company).

  • 4.0 Long time engineer posted by SlimHeal on November 26, 2006

    All about shipping great products. Very rarely will you work on something where you start a project and then have it never turn into anything real.

  • 2.0 based on internship posted on November 26, 2006

    based on internship; not necessarily representative

discussion forum

Start a new topic! There are no posts yet in this forum.